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Dota 2 Smurfs in 2020

27 Feb 2020
How the Dota 2 Smurf detection system works The Smurf detection system detects the accounts of the players which are performing at a considerably high level than their current MMR. The Smurf system applies the MMR increase to the smurf accounts until they have reached a specific skill bracket where they are no longer performing above their level.

In the past, Valve introduced a Smurf detection system to detect the activity of the Dota 2 smurfs accounts. The main objective of this system was to identify possible Smurf accounts. It proved to be quite active during the initial testing phase.

How the Dota 2 Smurf detection system works

The Smurf detection system detects the accounts of the players which are performing at a considerably high level than their current MMR. The Smurf system applies the MMR increase to the smurf accounts until they have reached a specific skill bracket where they are no longer performing above their level.

The system identifies the MMR of these accounts, and after analyzing them, resets them to the correct MMR. Even the warnings are issued, and if these accounts are detected again, then they are banned from matchmaking.

February 11, 2020 Major Update

On February 11, 2020, Valve released a major Dota 2 update regarding the Smurf detection system. Many changes were made in this system by Valve. The main objective of this update remains the same, that is to eradicate the possible smurf accounts, but it also has good news for normal players.

Although the system works on smurf accounts, it might benefit the average players as well. On rare occasions, these players might have a chance to earn some bonus MMR as well.

What Valve should do?

Smurfs may not make much of a difference on a high level, but it has a severe effect on the low MMR games. No one loves to get stomped by a dota 2 Smurf account in their games. There are a lot of Dota 2 streamers found playing on smurf accounts. These accounts should be banned first to leave a message to the entire community.

It is practically impossible to eradicate the issue, but Valve took a positive step forward. Hopefully, it will prove useful and reduce the smurf players in our games.

What changes would you recommend? Please let us know.

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